Files
mcpe/source/world/level/levelgen/feature/SpringFeature.cpp
2023-08-08 11:12:29 +03:00

51 lines
1.6 KiB
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#include "Feature.hpp"
#include "world/level/Level.hpp"
SpringFeature::SpringFeature(int id)
{
m_ID = id;
}
bool SpringFeature::place(Level* level, Random* random, int x, int y, int z)
{
if (level->getTile(x, y + 1, z) != Tile::rock->m_ID)
return false;
if (level->getTile(x, y - 1, z) != Tile::rock->m_ID)
return false;
if (level->getTile(x, y, z) && level->getTile(x, y, z) != Tile::rock->m_ID)
return false;
int nRockTiles = 0;
int nEmptyTiles = 0;
if (level->getTile(x - 1, y, z) == Tile::rock->m_ID) nRockTiles++;
if (level->getTile(x + 1, y, z) == Tile::rock->m_ID) nRockTiles++;
if (level->getTile(x, y, z - 1) == Tile::rock->m_ID) nRockTiles++;
if (level->getTile(x, y, z + 1) == Tile::rock->m_ID) nRockTiles++;
if (level->isEmptyTile(x - 1, y, z)) nEmptyTiles++;
if (level->isEmptyTile(x + 1, y, z)) nEmptyTiles++;
if (level->isEmptyTile(x, y, z - 1)) nEmptyTiles++;
if (level->isEmptyTile(x, y, z + 1)) nEmptyTiles++;
if (nEmptyTiles != 1) return true;
if (nRockTiles != 3) return true;
level->setTile(x, y, z, m_ID);
level->m_bInstantTicking = true;
Tile::tiles[m_ID]->tick(level, x, y, z, random);
level->m_bInstantTicking = false;
return true;
}