Files
mcpe/source/world/item/CameraItem.cpp
iProgramInCpp 3443349df0 * Add Pig
2023-12-06 21:58:28 +02:00

36 lines
1.0 KiB
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#include "CameraItem.hpp"
#include "world/level/Level.hpp"
#include "world/entity/TripodCamera.hpp"
#include "world/entity/Pig.hpp"
#include "world/entity/Player.hpp"
CameraItem::CameraItem(int id) : Item(id)
{
}
ItemInstance* CameraItem::use(ItemInstance* inst, Level* level, Player* player)
{
#ifndef ORIGINAL_CODE
// prevent players from using this in multiplayer, to prevent a desync of entity IDs
if (level->m_bIsMultiplayer)
return inst;
#endif
/*
Pig* pig = new Pig(level);
pig->setPos(player->m_pos.x, player->m_pos.y, player->m_pos.z);
level->addEntity(pig);
*/
level->addEntity(new TripodCamera(level, player, player->m_pos.x, player->m_pos.y, player->m_pos.z));
return inst;
}