Files
mcpe/source/client/gui/screens/SavingWorldScreen.hpp
iProgramInCpp 9a24abc603 Improve Survival Mode + others (#56)
* * Undo some of the changes done in the "* Work on survival mode." commit.
* TEST_SURVIVAL_MODE is now on by default.

* * Dying no longer crashes the game.

* * Death seems to work ok.

* * Improve some of the damage code.

* x

* work

* Fixed the Makefile (#54)

* * Finally fix the crack texture appearing to flicker/restart

* * Add VS2010 as an optional target.

Fix build with VS2010 (both windows_vs and xenon_vs).

* * Disable survival mode. Getting ready to merge now!

---------

Co-authored-by: Alexander Argentakis <38327951+MFDGaming@users.noreply.github.com>
2023-08-16 22:32:09 +03:00

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/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include "../Screen.hpp"
#ifdef ENH_IMPROVED_SAVING
class Entity;
class SavingWorldScreen : public Screen
{
public:
SavingWorldScreen(bool bCopyMap, Entity* pEntityToDeleteAfterSave);
void render(int mouseX, int mouseY, float f) override;
void tick() override;
public:
bool m_bCopyMapAtEnd;
int m_timer;
Entity* m_pEntityToDeleteAfterSave;
};
#endif