Files
mcpe/platforms/sdl/desktop/AppPlatform_sdl.cpp
Brent afe875e4fa iOS Support (#113)
undefined
2024-01-22 17:22:41 +02:00

224 lines
4.6 KiB
C++

#include "AppPlatform_sdl.hpp"
#include <fstream>
#include <sstream>
#include <sys/stat.h>
#include <cerrno>
#include "stb_image.h"
#include "stb_image_write.h"
#include "thirdparty/GL/GL.hpp"
#include "common/Utils.hpp"
AppPlatform_sdl::AppPlatform_sdl(std::string storageDir, SDL_Window *window)
: AppPlatform_sdl_base(storageDir, window)
{
setIcon(loadTexture("icon.png", false));
}
// Take Screenshot
static int save_png(const char *filename, unsigned char *pixels, int line_size, int width, int height)
{
// Setup
stbi_flip_vertically_on_write(true);
// Write Image
return stbi_write_png(filename, width, height, 4, pixels, line_size);
}
// Ensure Screenshots Folder Exists
void AppPlatform_sdl::ensureDirectoryExists(const char* path)
{
// Check Screenshots Folder
struct stat obj;
if (stat(path, &obj) != 0 || !S_ISDIR(obj.st_mode))
{
// Create Screenshots Folder
#ifdef _WIN32
int ret = XPL_MKDIR(path);
#else
int ret = XPL_MKDIR(path, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
#endif
if (ret != 0)
{
// Unable To Create Folder
LOG_E("Error Creating Directory: %s: %s", path, strerror(errno));
exit(EXIT_FAILURE);
}
}
}
void AppPlatform_sdl::saveScreenshot(const std::string& filename, int glWidth, int glHeight)
{
// Get Directory
std::string screenshots = _storageDir + "/screenshots";
// Get Timestamp
time_t rawtime;
struct tm *timeinfo;
time(&rawtime);
timeinfo = localtime(&rawtime);
char time[256];
strftime(time, sizeof (time), "%Y-%m-%d_%H.%M.%S", timeinfo);
// Ensure Screenshots Folder Exists
ensureDirectoryExists(screenshots.c_str());
// Prevent Overwriting Screenshots
int num = 1;
const std::string path = screenshots + "/";
std::string file = path + time + ".png";
while (XPL_ACCESS(file.c_str(), F_OK) != -1)
{
file = path + SSTR(time << "-" << num << ".png");
num++;
}
// Get Image Size
GLint viewport[4];
glGetIntegerv(GL_VIEWPORT, viewport);
int x = viewport[0];
int y = viewport[1];
int width = viewport[2];
int height = viewport[3];
// Get Line Size
int line_size = width * 4;
{
// Handle Alignment
int alignment;
glGetIntegerv(GL_PACK_ALIGNMENT, &alignment);
// Round
int diff = line_size % alignment;
if (diff > 0)
{
line_size = line_size + (alignment - diff);
}
}
int size = height * line_size;
// Read Pixels
bool fail = false;
unsigned char *pixels = new unsigned char[size];
if (!pixels)
{
fail = true;
}
else
{
glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
}
// Save Image
if (fail || !save_png(file.c_str(), pixels, line_size, width, height))
{
LOG_E("Screenshot Failed: %s", file.c_str());
}
else
{
LOG_I("Screenshot Saved: %s", file.c_str());
}
// Free
if (!pixels)
{
delete[] pixels;
}
}
Texture AppPlatform_sdl::loadTexture(const std::string& path, bool bIsRequired)
{
Texture out;
out.field_C = 1;
out.field_D = 0;
// Get Full Path
std::string realPath = getAssetPath(path);
// Read File
SDL_RWops *io = SDL_RWFromFile(realPath.c_str(), "rb");
if (!io)
{
LOG_E("Couldn't find file: %s", path.c_str());
return out;
}
Sint64 size = SDL_RWsize(io);
unsigned char *file = new unsigned char[size];
SDL_RWread(io, file, size, 1);
SDL_RWclose(io);
// Parse Image
int width = 0, height = 0, channels = 0;
stbi_uc *img = stbi_load_from_memory(file, size, &width, &height, &channels, STBI_rgb_alpha);
delete[] file;
if (!img)
{
// Failed To Parse Image
LOG_E("The image could not be loaded properly: %s", path.c_str());
return out;
}
// Copy Image
uint32_t *img2 = new uint32_t[width * height];
memcpy(img2, img, width * height * sizeof (uint32_t));
stbi_image_free(img);
// Create Texture
out.m_width = width;
out.m_height = height;
out.m_pixels = img2;
// Return
return out;
}
bool AppPlatform_sdl::doesTextureExist(const std::string& path)
{
// Get Full Path
std::string realPath = getAssetPath(path);
// Open File
SDL_RWops *io = SDL_RWFromFile(realPath.c_str(), "rb");
if (!io)
{
// Does Not Exist
return false;
}
else
{
// File Exists
SDL_RWclose(io);
return true;
}
}
bool AppPlatform_sdl::hasFileSystemAccess()
{
return true;
}
std::string AppPlatform_sdl::getPatchData()
{
std::string path = getAssetPath("patches/patch_data.txt");
SDL_RWops *io = SDL_RWFromFile(path.c_str(), "rb");
if (!io)
{
LOG_W("Couldn't find patch data file!");
return "";
}
size_t size = io->size(io);
if (size == -1)
{
LOG_E("Error determining the size of the patch data file!");
}
char *buf = new char[size];
SDL_RWread(io, buf, size, 1);
SDL_RWclose(io);
return std::string(buf);
}