Files
mcpe/source/client/sound/SoundEngine.hpp
2024-03-28 14:39:40 +03:00

34 lines
843 B
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include "common/Random.hpp"
#include "server/Options.hpp"
#include "SoundSystem.hpp"
#include "SoundRepository.hpp"
class SoundEngine
{
public:
SoundEngine(SoundSystem* soundSystem);
void init(Options*);
void play(const std::string& name);
void play(const std::string& name, float x, float y, float z, float volume, float pitch);
public:
SoundSystem* m_pSoundSystem;
Options* m_pOptions;
int field_40;
Random m_random;
SoundRepository m_repository;
int field_A1C;
int field_A20;
};