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46 lines
1.4 KiB
C++
46 lines
1.4 KiB
C++
/********************************************************************
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Minecraft: Pocket Edition - Decompilation Project
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Copyright (C) 2023 iProgramInCpp
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The following code is licensed under the BSD 1 clause license.
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SPDX-License-Identifier: BSD-1-Clause
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********************************************************************/
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#pragma once
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#include "Textures.hpp"
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#include "server/Options.hpp"
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class Font
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{
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public:
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Font(Options* pOpts, const std::string& fileName, Textures* pTexs);
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void init(Options* pOpts);
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void buildChar(unsigned char chr, float x, float y);
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void draw(const std::string&, int x, int y, int color);
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void draw(const std::string&, int x, int y, int color, bool bShadow);
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void drawSlow(const std::string&, int x, int y, int color, bool bShadow);
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void drawShadow(const std::string&, int x, int y, int color);
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//int Font::drawWordWrap(Font *this, const StlString *a2, int a3, int a4, int a5, int a6).
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// +- I probably won't actually implement this because
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// +- 1. It does not seem to have any cross references
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// +- 2. It appears to even be broken
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void onGraphicsReset();
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int width(const std::string& str);
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int height(const std::string& str);
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private:
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int field_0;
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int m_charWidthInt[256];
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float m_charWidthFloat[256];
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// huge gap, don't know why it's there...
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std::string m_fileName;
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Options* m_pOptions;
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Textures* m_pTextures;
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};
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