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40 lines
841 B
C++
40 lines
841 B
C++
/********************************************************************
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Minecraft: Pocket Edition - Decompilation Project
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Copyright (C) 2023 iProgramInCpp
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The following code is licensed under the BSD 1 clause license.
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SPDX-License-Identifier: BSD-1-Clause
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********************************************************************/
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#pragma once
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#include "compat/LegacyCPPCompatibility.hpp"
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struct TurnDelta
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{
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float x, y;
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TurnDelta() { x = 0.0f; y = 0.0f; }
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TurnDelta(float x, float y) : x(x), y(y) {}
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};
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class ITurnInput
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{
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public:
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ITurnInput()
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{
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m_prevTime = -1.0f;
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}
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public:
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float getDeltaTime();
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float linearTransform(float, float, float, bool);
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virtual ~ITurnInput();
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virtual void setScreenSize(int width, int height);
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virtual TurnDelta getTurnDelta() = 0;
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virtual bool smoothTurning();
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private:
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float m_prevTime;
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};
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