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103 lines
2.3 KiB
C++
103 lines
2.3 KiB
C++
/********************************************************************
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Minecraft: Pocket Edition - Decompilation Project
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Copyright (C) 2023 iProgramInCpp
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The following code is licensed under the BSD 1 clause license.
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SPDX-License-Identifier: BSD-1-Clause
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********************************************************************/
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#include "Feature.hpp"
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#include "world/level/Level.hpp"
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bool SpruceFeature::place(Level* level, Random* random, int x, int y, int z)
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{
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if (y <= C_MIN_Y)
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return false;
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int height = random->nextInt(4) + 6;
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if (height + y >= C_MAX_Y)
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return false;
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int x1 = random->nextInt(2) + 1;
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int x2 = random->nextInt(2) + 2;
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int upperY = y + 1 + height;
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bool bCanPlace = true;
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for (int i = 0, cy = y; cy <= upperY && bCanPlace; i++, cy++)
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{
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int range = x2;
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if (x1 <= i)
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range = 0;
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for (int cx = x - range; cx <= x + range && bCanPlace; cx++)
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{
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for (int cz = z - range; cz <= z + range && bCanPlace; cz++)
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{
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if (cy >= C_MAX_Y || cy < C_MIN_Y)
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{
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bCanPlace = false;
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break;
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}
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TileID tile = level->getTile(cx, cy, cz);
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if (tile != TILE_AIR && tile != Tile::leaves->m_ID)
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bCanPlace = false;
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}
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}
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}
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if (!bCanPlace)
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return false;
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TileID tileBelow = level->getTile(x, y - 1, z);
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if (tileBelow != Tile::grass->m_ID && tileBelow != Tile::dirt->m_ID)
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return false;
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if (y >= C_MAX_Y - 1 - height)
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return false;
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level->setTileNoUpdate(x, y - 1, z, Tile::dirt->m_ID);
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int range = random->nextInt(2);
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int b2 = 1, b3 = 0;
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for (int cy = 0; cy <= height - x1; cy++)
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{
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int b1 = height + y - cy;
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for (int cx = x - range; cx <= x + range; cx++)
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{
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int dx = cx - x;
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for (int cz = z - range; cz <= z + range; cz++)
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{
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int dz = cz - z;
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if ((abs(dx) != range || abs(dz) != range || range <= 0) && !Tile::solid[level->getTile(cx, b1, cz)])
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level->setTileAndDataNoUpdate(cx, b1, cz, Tile::leaves->m_ID, 1);
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}
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}
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if (range >= b2)
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{
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b2++;
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range = b3;
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if (b2 > x2)
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b2 = x2;
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b3 = 1;
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}
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else
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{
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range++;
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}
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}
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int mheight = height - random->nextInt(3);
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for (int yd = 0; yd < mheight; yd++)
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{
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int cy = yd + y;
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TileID tile = level->getTile(x, cy, z);
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if (tile == TILE_AIR || tile == Tile::leaves->m_ID)
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level->setTileAndDataNoUpdate(x, cy, z, Tile::treeTrunk->m_ID, 1);
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}
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return true;
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} |