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51 lines
1.5 KiB
C++
51 lines
1.5 KiB
C++
/*
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* Copyright (c) 2014, Oculus VR, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*
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*/
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#include "VariableListDeltaTracker.h"
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using namespace RakNet;
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VariableListDeltaTracker::VariableListDeltaTracker() {nextWriteIndex=0;}
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VariableListDeltaTracker::~VariableListDeltaTracker()
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{
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unsigned int i;
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for (i=0; i < variableList.Size(); i++)
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rakFree_Ex(variableList[i].lastData,_FILE_AND_LINE_);
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}
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// Call before using a series of WriteVar
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void VariableListDeltaTracker::StartWrite(void) {nextWriteIndex=0;}
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void VariableListDeltaTracker::FlagDirtyFromBitArray(unsigned char *bArray)
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{
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unsigned short readOffset=0;
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for (readOffset=0; readOffset < variableList.Size(); readOffset++)
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{
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bool result = ( bArray[ readOffset >> 3 ] & ( 0x80 >> ( readOffset & 7 ) ) ) !=0;
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if (result==true)
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variableList[readOffset].isDirty=true;
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}
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}
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VariableListDeltaTracker::VariableLastValueNode::VariableLastValueNode()
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{
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lastData=0;
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}
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VariableListDeltaTracker::VariableLastValueNode::VariableLastValueNode(const unsigned char *data, int _byteLength)
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{
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lastData=(char*) rakMalloc_Ex(_byteLength,_FILE_AND_LINE_);
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memcpy(lastData,data,_byteLength);
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byteLength=_byteLength;
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isDirty=false;
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}
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VariableListDeltaTracker::VariableLastValueNode::~VariableLastValueNode()
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{
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}
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