Files
mcpe/thirdparty/raknet/RakNetTransport2.cpp
iProgramInCpp 9642818a88 * Initial commit.
:)
2023-07-30 22:22:02 +03:00

139 lines
3.6 KiB
C++

/*
* Copyright (c) 2014, Oculus VR, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
#include "NativeFeatureIncludes.h"
#if _RAKNET_SUPPORT_TelnetTransport==1
#include "RakNetTransport2.h"
#include "RakPeerInterface.h"
#include "BitStream.h"
#include "MessageIdentifiers.h"
#include <stdio.h>
#include <string.h>
#include <stdarg.h>
#include "LinuxStrings.h"
#ifdef _MSC_VER
#pragma warning( push )
#endif
using namespace RakNet;
STATIC_FACTORY_DEFINITIONS(RakNetTransport2,RakNetTransport2);
RakNetTransport2::RakNetTransport2()
{
}
RakNetTransport2::~RakNetTransport2()
{
Stop();
}
bool RakNetTransport2::Start(unsigned short port, bool serverMode)
{
(void) port;
(void) serverMode;
return true;
}
void RakNetTransport2::Stop(void)
{
newConnections.Clear(_FILE_AND_LINE_);
lostConnections.Clear(_FILE_AND_LINE_);
for (unsigned int i=0; i < packetQueue.Size(); i++)
{
rakFree_Ex(packetQueue[i]->data,_FILE_AND_LINE_);
RakNet::OP_DELETE(packetQueue[i],_FILE_AND_LINE_);
}
packetQueue.Clear(_FILE_AND_LINE_);
}
void RakNetTransport2::Send( SystemAddress systemAddress, const char *data, ... )
{
if (data==0 || data[0]==0) return;
char text[REMOTE_MAX_TEXT_INPUT];
va_list ap;
va_start(ap, data);
_vsnprintf(text, REMOTE_MAX_TEXT_INPUT, data, ap);
va_end(ap);
text[REMOTE_MAX_TEXT_INPUT-1]=0;
RakNet::BitStream str;
str.Write((MessageID)ID_TRANSPORT_STRING);
str.Write(text, (int) strlen(text));
str.Write((unsigned char) 0); // Null terminate the string
rakPeerInterface->Send(&str, MEDIUM_PRIORITY, RELIABLE_ORDERED, 0, systemAddress, (systemAddress==UNASSIGNED_SYSTEM_ADDRESS)!=0);
}
void RakNetTransport2::CloseConnection( SystemAddress systemAddress )
{
rakPeerInterface->CloseConnection(systemAddress, true, 0);
}
Packet* RakNetTransport2::Receive( void )
{
if (packetQueue.Size()==0)
return 0;
return packetQueue.Pop();
}
SystemAddress RakNetTransport2::HasNewIncomingConnection(void)
{
if (newConnections.Size())
return newConnections.Pop();
return UNASSIGNED_SYSTEM_ADDRESS;
}
SystemAddress RakNetTransport2::HasLostConnection(void)
{
if (lostConnections.Size())
return lostConnections.Pop();
return UNASSIGNED_SYSTEM_ADDRESS;
}
void RakNetTransport2::DeallocatePacket( Packet *packet )
{
rakFree_Ex(packet->data, _FILE_AND_LINE_ );
RakNet::OP_DELETE(packet, _FILE_AND_LINE_ );
}
PluginReceiveResult RakNetTransport2::OnReceive(Packet *packet)
{
switch (packet->data[0])
{
case ID_TRANSPORT_STRING:
{
if (packet->length==sizeof(MessageID))
return RR_STOP_PROCESSING_AND_DEALLOCATE;
Packet *p = RakNet::OP_NEW<Packet>(_FILE_AND_LINE_);
*p=*packet;
p->bitSize-=8;
p->length--;
p->data=(unsigned char*) rakMalloc_Ex(p->length,_FILE_AND_LINE_);
memcpy(p->data, packet->data+1, p->length);
packetQueue.Push(p, _FILE_AND_LINE_ );
}
return RR_STOP_PROCESSING_AND_DEALLOCATE;
}
return RR_CONTINUE_PROCESSING;
}
void RakNetTransport2::OnClosedConnection(const SystemAddress &systemAddress, RakNetGUID rakNetGUID, PI2_LostConnectionReason lostConnectionReason )
{
(void) rakNetGUID;
(void) lostConnectionReason;
lostConnections.Push(systemAddress, _FILE_AND_LINE_ );
}
void RakNetTransport2::OnNewConnection(const SystemAddress &systemAddress, RakNetGUID rakNetGUID, bool isIncoming)
{
(void) rakNetGUID;
(void) isIncoming;
newConnections.Push(systemAddress, _FILE_AND_LINE_ );
}
#ifdef _MSC_VER
#pragma warning( pop )
#endif
#endif // _RAKNET_SUPPORT_*