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53 lines
1.1 KiB
C++
53 lines
1.1 KiB
C++
/*
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* Copyright (c) 2014, Oculus VR, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*
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*/
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#include "NativeFeatureIncludes.h"
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#if _RAKNET_SUPPORT_PacketLogger==1
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#if defined(UNICODE)
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#include "RakWString.h"
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#endif
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#include "PacketOutputWindowLogger.h"
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#include "RakString.h"
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#if defined(_WIN32)
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#include "WindowsIncludes.h"
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#endif
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using namespace RakNet;
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PacketOutputWindowLogger::PacketOutputWindowLogger()
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{
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}
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PacketOutputWindowLogger::~PacketOutputWindowLogger()
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{
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}
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void PacketOutputWindowLogger::WriteLog(const char *str)
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{
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#if defined(_WIN32)
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#if defined(UNICODE)
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RakNet::RakWString str2 = str;
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str2+="\n";
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OutputDebugString(str2.C_String());
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#else
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RakNet::RakString str2 = str;
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str2+="\n";
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OutputDebugString(str2.C_String());
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#endif
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// DS_APR
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#elif defined(__native_client__)
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fprintf(stderr, "%s\n", str);
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// /DS_APR
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#endif
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}
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#endif // _RAKNET_SUPPORT_*
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