Files
mcpe/source/world/tile/ClothTile.cpp

34 lines
843 B
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#include "ClothTile.hpp"
#include "world/level/Level.hpp"
ClothTile::ClothTile(int id, int type) : Tile(id, TEXTURE_WOOL, Material::cloth)
{
field_6C = type;
m_TextureFrame = ClothTile::getTexture(0, type);
}
int ClothTile::getTexture(int dir)
{
return getTexture(dir, field_6C);
}
int ClothTile::getTexture(int dir, int data)
{
//@HUH: what?
return ((~(this->field_6C & 0xFu) >> 3) & 1) + 16 * (~(this->field_6C & 0xF) & 7) + 113;
}
int ClothTile::getSpawnResourcesAuxValue(int val)
{
return val;
}