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20 lines
335 B
C++
20 lines
335 B
C++
#pragma once
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#include "common/Random.hpp"
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#include "world/level/Level.hpp"
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class LargeFeature
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{
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public:
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LargeFeature();
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virtual ~LargeFeature();
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virtual void apply(ChunkSource*, Level*, int, int, TileID*, int);
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virtual void addFeature(Level*, int, int, int, int, TileID*, int) = 0;
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public:
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int m_radius;
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Random m_random;
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};
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