mirror of
https://github.com/celisej567/mcpe.git
synced 2026-01-02 01:48:27 +03:00
151 lines
4.0 KiB
C++
151 lines
4.0 KiB
C++
/********************************************************************
|
|
Minecraft: Pocket Edition - Decompilation Project
|
|
Copyright (C) 2023 iProgramInCpp
|
|
|
|
The following code is licensed under the BSD 1 clause license.
|
|
SPDX-License-Identifier: BSD-1-Clause
|
|
********************************************************************/
|
|
|
|
#include "EntityRenderDispatcher.hpp"
|
|
#include "client/app/Minecraft.hpp"
|
|
#include "../ItemInHandRenderer.hpp"
|
|
|
|
EntityRenderDispatcher* EntityRenderDispatcher::instance;
|
|
float EntityRenderDispatcher::xOff, EntityRenderDispatcher::yOff, EntityRenderDispatcher::zOff;
|
|
|
|
EntityRenderDispatcher::EntityRenderDispatcher() :
|
|
m_ModelRenderer(nullptr, 0),
|
|
m_HumanoidRenderer(new HumanoidModel(0.0f, 0.0f), 0.0f)
|
|
{
|
|
m_pItemInHandRenderer = nullptr;
|
|
m_pTextures = nullptr;
|
|
m_pLevel = nullptr;
|
|
m_pMinecraft = nullptr;
|
|
m_pMob = nullptr;
|
|
m_yaw = 0.0f;
|
|
m_pitch = 0.0f;
|
|
m_pOptions = nullptr;
|
|
m_pFont = nullptr;
|
|
|
|
m_HumanoidRenderer.init(this);
|
|
m_ModelRenderer.init(this);
|
|
m_TntRenderer.init(this);
|
|
m_CameraRenderer.init(this);
|
|
|
|
#ifndef ORIGINAL_CODE
|
|
// @BUG: Not initializing the item renderer would cause crashes if item7
|
|
// entities exist, because it references the dispatcher
|
|
m_ItemRenderer.init(this);
|
|
#endif
|
|
|
|
#ifdef ENH_ALLOW_SAND_GRAVITY
|
|
m_FallingTileRenderer.init(this);
|
|
#endif
|
|
}
|
|
|
|
float EntityRenderDispatcher::distanceToSqr(float x, float y, float z)
|
|
{
|
|
float dX = x - m_pos.x;
|
|
float dY = y - m_pos.y;
|
|
float dZ = z - m_pos.z;
|
|
|
|
return dX * dX + dY * dY + dZ * dZ;
|
|
}
|
|
|
|
Font* EntityRenderDispatcher::getFont()
|
|
{
|
|
return m_pFont;
|
|
}
|
|
|
|
EntityRenderDispatcher* EntityRenderDispatcher::getInstance()
|
|
{
|
|
if(!instance)
|
|
instance = new EntityRenderDispatcher;
|
|
|
|
return instance;
|
|
}
|
|
|
|
EntityRenderer* EntityRenderDispatcher::getRenderer(Entity* pEnt)
|
|
{
|
|
switch (pEnt->m_renderType)
|
|
{
|
|
case RENDER_TNT:
|
|
return &m_TntRenderer;
|
|
case RENDER_ITEM:
|
|
return &m_ItemRenderer;
|
|
case RENDER_CAMERA:
|
|
return &m_CameraRenderer;
|
|
case RENDER_HUMANOID:
|
|
m_HumanoidRenderer.m_pModel = m_HumanoidRenderer.m_pHumanoidModel = (HumanoidModel *)pEnt->getModel();
|
|
return &m_HumanoidRenderer;
|
|
case RENDER_MODEL:
|
|
m_ModelRenderer.m_pModel = pEnt->getModel();
|
|
return &m_ModelRenderer;
|
|
#ifdef ENH_ALLOW_SAND_GRAVITY
|
|
case RENDER_FALLING_TILE:
|
|
return &m_FallingTileRenderer;
|
|
#endif
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
void EntityRenderDispatcher::onGraphicsReset()
|
|
{
|
|
m_HumanoidRenderer.onGraphicsReset();
|
|
m_ModelRenderer.onGraphicsReset();
|
|
}
|
|
|
|
void EntityRenderDispatcher::prepare(Level* level, Textures* textures, Font* font, Mob* mob, Options* options, float f)
|
|
{
|
|
m_pLevel = level;
|
|
m_pTextures = textures;
|
|
m_pMob = mob;
|
|
m_pFont = font;
|
|
m_pOptions = options;
|
|
m_yaw = mob->field_5C + f * (mob->m_yaw - mob->field_5C);
|
|
m_pitch = mob->field_60 + f * (mob->m_pitch - mob->field_60);
|
|
m_pos.x = mob->field_98.x + f * (mob->m_pos.x - mob->field_98.x);
|
|
m_pos.y = mob->field_98.y + f * (mob->m_pos.x - mob->field_98.y);
|
|
m_pos.z = mob->field_98.z + f * (mob->m_pos.x - mob->field_98.z);
|
|
}
|
|
|
|
void EntityRenderDispatcher::render(Entity* entity, float f)
|
|
{
|
|
float x = entity->field_98.x + f * (entity->m_pos.x - entity->field_98.x);
|
|
float y = entity->field_98.y + f * (entity->m_pos.y - entity->field_98.y);
|
|
float z = entity->field_98.z + f * (entity->m_pos.z - entity->field_98.z);
|
|
float yaw = entity->field_5C + f * (entity->m_yaw - entity->field_5C);
|
|
|
|
float bright = entity->getBrightness(1.0f);
|
|
glColor4f(bright, bright, bright, 1.0f);
|
|
|
|
render(entity, x - xOff, y - yOff, z - zOff, yaw, f);
|
|
}
|
|
|
|
void EntityRenderDispatcher::render(Entity* entity, float a, float b, float c, float d, float e)
|
|
{
|
|
EntityRenderer* pRenderer = getRenderer(entity);
|
|
if (pRenderer)
|
|
{
|
|
#ifndef ORIGINAL_CODE
|
|
if (pRenderer == &m_HumanoidMobRenderer)
|
|
m_HumanoidMobRenderer.m_pHumanoidModel->field_10BE = entity->isSneaking();
|
|
else
|
|
m_HumanoidMobRenderer.m_pHumanoidModel->field_10BE = false;
|
|
#endif
|
|
|
|
pRenderer->render(entity, a, b, c, d, e);
|
|
}
|
|
}
|
|
|
|
void EntityRenderDispatcher::setLevel(Level* level)
|
|
{
|
|
m_pLevel = level;
|
|
}
|
|
|
|
void EntityRenderDispatcher::setMinecraft(Minecraft* mc)
|
|
{
|
|
m_pMinecraft = mc;
|
|
}
|