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30 lines
772 B
C++
30 lines
772 B
C++
/********************************************************************
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Minecraft: Pocket Edition - Decompilation Project
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Copyright (C) 2023 iProgramInCpp
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The following code is licensed under the BSD 1 clause license.
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SPDX-License-Identifier: BSD-1-Clause
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********************************************************************/
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#pragma once
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#include "Cube.hpp"
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class Mob;
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class Model
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{
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public:
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Model(std::string texture = "mob/char.png");
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virtual void onGraphicsReset();
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virtual void prepareMobModel(Mob*, float, float, float);
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virtual void render(float, float, float, float, float, float);
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virtual void setupAnim(float, float, float, float, float, float);
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virtual void setBrightness(float);
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public:
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float field_4;
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bool field_8;
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std::string m_texture;
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};
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