Files
mcpe/source/client/model/HumanoidModel.hpp
Brent 08314e8a0a Cleanup render functions (#38)
* Remove renderHorrible
* Remove renderRollable

Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com>
2023-08-09 15:30:28 +03:00

33 lines
924 B
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include "Model.hpp"
class HumanoidModel : public Model
{
public:
HumanoidModel(float a, float b);
void _logGraphics();
// @TODO - No xrefs: void render(HumanoidModel* a, float f);
void onGraphicsReset() override;
void render(float, float, float, float, float, float) override;
void setupAnim(float, float, float, float, float, float) override;
void setBrightness(float) override;
public:
// @TODO: swap armL and armR.. Steve punches with the right hand.
Cube m_head, m_body, m_armL, m_armR, m_legL, m_legR;
bool field_10BC;
bool field_10BD;
bool field_10BE;
};