Files
mcpe/platforms/android/AppPlatform_android.hpp
2023-11-04 15:01:40 +02:00

90 lines
2.5 KiB
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include "thirdparty/GL/GL.hpp"
#include <ctime>
#include "client/app/AppPlatform.hpp"
#include "source/common/Utils.hpp"
#include "android_native_app_glue.h"
// note: probably won't add AppPlatform_android until it's time
// to build an Android app
class AppPlatform_android : public AppPlatform
{
public:
AppPlatform_android();
~AppPlatform_android();
void initConsts();
void buyGame() override;
void saveScreenshot(const std::string& fileName, int width, int height) override;
int checkLicense() override;
void createUserInput() override;
std::vector<std::string> getUserInput() override;
int getUserInputStatus() override;
int getScreenWidth() const override;
int getScreenHeight() const override;
void showDialog(eDialogType) override;
std::string getDateString(int time) override;
Texture loadTexture(const std::string& str, bool b) override;
//std::vector<std::string> getOptionStrings() override;
// Also add these to allow proper turning within the game.
void recenterMouse() override;
void setMouseGrabbed(bool b) override;
void getMouseDiff(int& x, int& y) override;
void clearDiff() override;
void updateFocused(bool focused) override;
// Also add these to allow proper text input within the game.
bool shiftPressed() override;
void setShiftPressed(bool b);
void showKeyboard(bool bShown) override;
void onHideKeyboard() override; // This is an event
int getKeyboardUpOffset() override;
// Also add these to allow saving options.
//void setOptionStrings(const std::vector <std::string>& str) override;
bool hasFileSystemAccess() override;
SoundSystem* const getSoundSystem() const override;
void initSoundSystem() override;
bool isTouchscreen() override;
void setScreenSize(int width, int height);
void initAndroidApp(android_app* ptr);
void setExternalStoragePath(const std::string& path);
private:
int m_ScreenWidth;
int m_ScreenHeight;
std::vector<std::string> m_UserInput;
int m_UserInputStatus;
eDialogType m_DialogType;
bool m_bIsFocused;
bool m_bGrabbedMouse;
bool m_bActuallyGrabbedMouse;
bool m_bWasUnfocused;
bool m_bShiftPressed;
bool m_bIsKeyboardShown;
int m_MouseDiffX, m_MouseDiffY;
android_app* m_app;
SoundSystem* m_pSoundSystem;
std::string m_storageDir;
};