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mcpe/source/world/level/levelgen/chunk/TestChunkSource.hpp

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C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include <cstring>
#include "common/Utils.hpp"
#include "ChunkSource.hpp"
class Level;
class TestChunkSource : public ChunkSource
{
public:
TestChunkSource(Level*);
virtual ~TestChunkSource();
LevelChunk* generateChunk(int x, int z);
LevelChunk* create(int x, int z) override;
LevelChunk* getChunk(int x, int z) override;
LevelChunk* getChunkDontCreate(int x, int z) override;
bool hasChunk(int x, int z) override;
std::string gatherStats() override;
void postProcess(ChunkSource*, int, int) override;
bool shouldSave() override;
int tick() override;
public:
Level* m_pLevel;
LevelChunk* m_chunkMap[C_MAX_CHUNKS_Z][C_MAX_CHUNKS_X];
LevelChunk* m_pEmptyChunk;
LevelChunk* m_pLastChunk;
int m_lastChunkX, m_lastChunkZ;
};