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47 lines
825 B
C++
47 lines
825 B
C++
/********************************************************************
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Minecraft: Pocket Edition - Decompilation Project
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Copyright (C) 2023 iProgramInCpp
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The following code is licensed under the BSD 1 clause license.
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SPDX-License-Identifier: BSD-1-Clause
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********************************************************************/
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#include "Model.hpp"
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Model::Model(int width, int height)
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{
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field_4 = 0.0f;
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field_8 = false;
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m_bIsBaby = true; // @HUH: Why is this true?
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m_textureWidth = width;
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m_textureHeight = height;
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}
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Model::~Model()
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{
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}
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void Model::onGraphicsReset()
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{
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}
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void Model::prepareMobModel(Mob*, float, float, float)
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{
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}
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void Model::render(float, float, float, float, float, float)
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{
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}
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void Model::setupAnim(float, float, float, float, float, float)
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{
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}
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void Model::setBrightness(float)
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{
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}
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