Files
mcpe/source/world/tile/LadderTile.hpp
Brent 5ac3aa6d9e macOS Support & AppPlatform Cleanup (#57)
* macOS Support & Cleanup

* Fix malformed comments in build-wasm.bat

* Emscripten Fixes

* * Add shebang to the grabsounds.py script

Since it was changed from rw- to rwx, I'll add the shebang so that it actually runs properly.

* * Re-add the patch_data and readme files.

* * Remove sound data.

* Fix some more things.

* Think it's ready to pull now...

---------

Co-authored-by: BrentDaMage <BrentDaMage@users.noreply.github.com>
Co-authored-by: iProgramInCpp <iprogramincpp@gmail.com>
2023-08-17 11:20:59 +03:00

28 lines
878 B
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include "Tile.hpp"
class LadderTile : public Tile
{
public:
LadderTile(int ID, int texture);
bool isCubeShaped() override;
bool isSolidRender() override;
int getRenderShape() override;
int getResourceCount(Random* random) override;
AABB* getAABB(Level*, int x, int y, int z) override;
AABB getTileAABB(Level*, int x, int y, int z) override;
void setPlacedOnFace(Level*, int x, int y, int z, int face) override;
void neighborChanged(Level*, int, int, int, int) override;
bool mayPlace(Level*, int, int, int) override;
};