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mcpe/source/client/model/Model.hpp
2023-12-05 20:07:20 +02:00

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/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include "Cube.hpp"
class Mob;
class ModelPart;
class Model
{
public:
Model(int width, int height);
virtual ~Model();
virtual void onGraphicsReset();
virtual void prepareMobModel(Mob*, float, float, float);
virtual void render(float, float, float, float, float, float);
virtual void setupAnim(float, float, float, float, float, float);
virtual void setBrightness(float);
public:
float field_4;
bool field_8;
int m_textureWidth;
int m_textureHeight;
std::vector<ModelPart*> m_parts;
bool m_bIsBaby;
};