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mcpe/source/world/tile/TransparentTile.hpp
2023-08-10 13:27:30 +03:00

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/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include "Tile.hpp"
class TransparentTile : public Tile
{
public:
TransparentTile(int ID, int texture, Material*, bool bTransparent);
virtual bool isSolidRender() override;
virtual bool shouldRenderFace(LevelSource*, int, int, int, int) override;
public:
bool m_bTransparent;
};