Files
mcpe/source/world/tile/StoneSlabTile.hpp
2023-08-10 13:27:30 +03:00

30 lines
867 B
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include "Tile.hpp"
class StoneSlabTile : public Tile
{
public:
StoneSlabTile(int ID, bool bFull);
bool isSolidRender() override;
bool isCubeShaped() override;
int getResource(int, Random*) override;
int getResourceCount(Random*) override;
int getSpawnResourcesAuxValue(int) override;
int getTexture(int dir) override;
int getTexture(int dir, int data) override;
void onPlace(Level*, int x, int y, int z) override;
bool shouldRenderFace(LevelSource*, int x, int y, int z, int dir) override;
bool m_bFull;
};