Files
mcpe/source/world/tile/Bush.hpp
2023-08-10 13:27:30 +03:00

29 lines
933 B
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include "Tile.hpp"
class Bush : public Tile
{
public:
Bush(int id, int texture);
virtual bool canSurvive(Level*, int x, int y, int z) override;
virtual AABB* getAABB(Level*, int x, int y, int z) override;
virtual int getRenderShape() override;
virtual bool isCubeShaped() override;
virtual bool isSolidRender() override;
virtual bool mayPlace(Level*, int x, int y, int z) override;
virtual void tick(Level*, int x, int y, int z, Random*) override;
virtual void neighborChanged(Level*, int x, int y, int z, int dir) override;
void checkAlive(Level*, int x, int y, int z);
};