Files
mcpe/source/client/sound/SoundData.hpp
Brent f7915a1dab Mac OS X 10.6 & More C++03 Support (#68)
* Mac OS X 10.6 & More C++03 Support

* Fix SDL2 options.txt loading for C++03

---------

Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com>
2023-08-27 11:46:15 +03:00

41 lines
849 B
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include <stdint.h>
#include "common/Utils.hpp"
struct PCMSoundHeader
{
int m_channels;
int m_bytes_per_sample;
int m_sample_rate;
int m_length;
};
struct SoundDesc
{
uint16_t* m_pData;
int field_4;
PCMSoundHeader m_header;
PCMSoundHeader* m_pHeader;
SoundDesc()
{
m_pHeader = nullptr;
}
SoundDesc(PCMSoundHeader& header, uint16_t* data)
{
m_pHeader = &header;
m_header = header;
m_pData = data;
field_4 = header.m_channels * header.m_length * header.m_bytes_per_sample;
}
};