/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include "EntityRenderer.hpp" #include "client/renderer/TileRenderer.hpp" #include "world/tile/Tile.hpp" #include "world/entity/TripodCamera.hpp" class TripodTile : public Tile { public: TripodTile(); int getRenderShape() override; }; class TripodCameraRenderer : public EntityRenderer { public: TripodCameraRenderer(); void render(Entity*, float, float, float, float, float) override; static float getFlashTime(TripodCamera*, float f); public: TileRenderer m_renderer; TripodTile m_tile; Cube m_cube; };