/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include "GameMode.hpp" class SurvivalMode : public GameMode { public: SurvivalMode(Minecraft*); virtual void startDestroyBlock(int x, int y, int z, int i) override; virtual bool destroyBlock(int x, int y, int z, int i); virtual void continueDestroyBlock(int x, int y, int z, int i); virtual void stopDestroyBlock() override; virtual void tick() override; virtual void render(float f) override; virtual float getPickRange() override; virtual bool isCreativeType() override; virtual bool isSurvivalType() override; virtual void initPlayer(Player*) override; public: int m_destroyingX = -1; int m_destroyingY = -1; int m_destroyingZ = -1; float field_18 = 0.0f; float field_1C = 0.0f; int field_20 = 0; int field_24 = 0; };