/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include "Tile.hpp" class TntTile : public Tile { public: TntTile(int ID, int texture); int getResourceCount(Random*) override; int getTexture(int dir) override; void neighborChanged(Level*, int x, int y, int z, int d) override; void destroy(Level*, int x, int y, int z, int data) override; void wasExploded(Level*, int x, int y, int z) override; };