/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include "Tile.hpp" class GrassTile : public Tile { public: GrassTile(int ID, Material*); int getResource(int, Random*) override; int getColor(LevelSource*, int x, int y, int z) override; int getTexture(int dir) override; int getTexture(LevelSource*, int x, int y, int z, int dir) override; void tick(Level*, int x, int y, int z, Random*) override; };