/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include "Screen.hpp" class RenameMPLevelScreen : public Screen { public: RenameMPLevelScreen(const std::string& levelName); void init() override; void render(int mouseX, int mouseY, float f) override; private: std::string m_levelName; };