/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once // Sound Systems #include "client/sound/SoundSystem.hpp" #if 0 // Add sound system overrides here #elif defined(USE_OPENAL) // -- OpenAL based sound system #include "openal/SoundSystemAL.hpp" #define SOUND_SYSTEM_TYPE SoundSystemAL #elif defined(_WIN32) // -- DirectSound based sound system for Windows #include "windows/SoundSystemWindows.hpp" #define SOUND_SYSTEM_TYPE SoundSystemWindows #else // -- Empty SoundSystem placeholder. #define SOUND_SYSTEM_TYPE SoundSystem #endif // @TODO: SoundSystemSL - Use this for the Android port