/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once class Timer { public: Timer(); void advanceTime(); public: float field_0 = 0; int field_4 = 0; int field_8 = 0; float field_C = 1.0f; float field_10 = 20.0f; int field_14 = 0; float field_18 = 0; float field_1C = 1.0f; float field_20 = 0; };