/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include "TransparentTile.hpp" class LeafTile : public TransparentTile { public: LeafTile(int id); ~LeafTile(); int getColor(LevelSource*, int, int, int) override; int getTexture(int dir, int data) override; bool isSolidRender() override; void onRemove(Level*, int x, int y, int z) override; void stepOn(Level*, int x, int y, int z, Entity*) override; void tick(Level*, int x, int y, int z, Random*) override; void die(Level*, int, int, int); int* field_70; int field_74; };