/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include "Screen.hpp" class IngameBlockSelectionScreen : public Screen { public: int getSelectedSlot(int x, int y); int getSlotPosX(int x); int getSlotPosY(int y); bool isAllowed(int slot); void renderSlots(); void renderDemoOverlay(); void renderSlot(int index, int x, int y, float f); void selectSlotAndClose(); virtual void init() override; virtual void render(int x, int y, float f) override; virtual void mouseClicked(int x, int y, int type) override; virtual void mouseReleased(int x, int y, int type) override; private: int m_selectedSlot = 0; };