/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include "EntityRenderer.hpp" #include "../TileRenderer.hpp" #include "world/item/ItemInstance.hpp" class ItemRenderer : public EntityRenderer { public: ItemRenderer(); void render(Entity*, float, float, float, float, float) override; void blitRect(Tesselator&, int, int, int, int, int); static void blit(int, int, int, int, int, int); static void renderGuiItem(Font*, Textures*, ItemInstance*, int, int, bool); static void renderGuiItemOverlay(Font*, Textures*, ItemInstance*, int, int); public: Random m_random; static TileRenderer* tileRenderer; };