/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include "Tile.hpp" class TransparentTile : public Tile { public: TransparentTile(int ID, int texture, Material*, bool bTransparent); virtual bool isSolidRender() override; virtual bool shouldRenderFace(LevelSource*, int, int, int, int) override; public: bool m_bTransparent; };