/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include "Tile.hpp" class StoneSlabTile : public Tile { public: StoneSlabTile(int ID, bool bFull); bool isSolidRender() override; bool isCubeShaped() override; int getResource(int, Random*) override; int getResourceCount(Random*) override; int getSpawnResourcesAuxValue(int) override; int getTexture(int dir) override; int getTexture(int dir, int data) override; void onPlace(Level*, int x, int y, int z) override; bool shouldRenderFace(LevelSource*, int x, int y, int z, int dir) override; bool m_bFull; };