/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include "Tile.hpp" class InvisibleTile : public Tile { public: InvisibleTile(int ID, int texture, Material*); int getRenderShape() override; };