/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include "Tile.hpp" class ClothTile : public Tile { public: ClothTile(int id, int type); int getTexture(int dir) override; int getTexture(int dir, int data) override; int getSpawnResourcesAuxValue(int val) override; uint8_t field_6C; };