/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include "Tile.hpp" class Bush : public Tile { public: Bush(int id, int texture); virtual bool canSurvive(Level*, int x, int y, int z) override; virtual AABB* getAABB(Level*, int x, int y, int z) override; virtual int getRenderShape() override; virtual bool isCubeShaped() override; virtual bool isSolidRender() override; virtual bool mayPlace(Level*, int x, int y, int z) override; virtual void tick(Level*, int x, int y, int z, Random*) override; virtual void neighborChanged(Level*, int x, int y, int z, int dir) override; void checkAlive(Level*, int x, int y, int z); };