DebugAsan Win32 DebugAsan x64 Debug Win32 Release Win32 Debug x64 Release x64 16.0 Win32Proj {ad85f5f3-6ad0-4c11-bb1d-33adb8eeb0b9} minecraftcpp 10.0 minecraftcpp Application true v143 NotSet Application true v143 NotSet true Application false v143 true NotSet Application true v143 NotSet Application true v143 NotSet true Application false v143 true NotSet $(ProjectDir)/..;$(ProjectDir)/../thirdparty;$(ProjectDir)/../platforms/windows;$(ProjectDir)/../platforms/windows;$(ProjectDir)/../thirdparty/raknet;$(ProjectDir);$(ProjectDir)/..;$(ProjectDir)/../source;$(ProjectDir)/../source/Network;$(ProjectDir)/../source/Sound;$(ProjectDir)/../source/GameMode;$(ProjectDir)/../source/App;$(ProjectDir)/../source/Base;$(ProjectDir)/../source/GUI;$(ProjectDir)/../source/GUI/Screen;$(ProjectDir)/../source/Renderer;$(ProjectDir)/../source/UserInput;$(ProjectDir)/../source/World;$(ProjectDir)/../source/World/Generator;$(ProjectDir)/../source/World/Item;$(ProjectDir)/../source/World/Tile;$(ProjectDir)/../source/World/Renderer;$(ProjectDir)/../source/World/Entity;$(ProjectDir)/../source/World/Entity/Models;$(ProjectDir)/../source/World/Particle;$(ProjectDir)/../source/World/Storage;$(VC_IncludePath);$(WindowsSDK_IncludePath) $(SolutionDir)bin\$(Configuration)\ obj\$(Configuration)\ $(ProjectDir)/..;$(ProjectDir)/../thirdparty;$(ProjectDir)/../platforms/windows;$(ProjectDir)/../platforms/windows;$(ProjectDir)/../thirdparty/raknet;$(ProjectDir);$(ProjectDir)/..;$(ProjectDir)/../source;$(ProjectDir)/../source/Network;$(ProjectDir)/../source/Sound;$(ProjectDir)/../source/GameMode;$(ProjectDir)/../source/App;$(ProjectDir)/../source/Base;$(ProjectDir)/../source/GUI;$(ProjectDir)/../source/GUI/Screen;$(ProjectDir)/../source/Renderer;$(ProjectDir)/../source/UserInput;$(ProjectDir)/../source/World;$(ProjectDir)/../source/World/Generator;$(ProjectDir)/../source/World/Item;$(ProjectDir)/../source/World/Tile;$(ProjectDir)/../source/World/Renderer;$(ProjectDir)/../source/World/Entity;$(ProjectDir)/../source/World/Entity/Models;$(ProjectDir)/../source/World/Particle;$(ProjectDir)/../source/World/Storage;$(VC_IncludePath);$(WindowsSDK_IncludePath) $(SolutionDir)bin\$(Configuration)\ obj\$(Configuration)\ $(ProjectDir)/..;$(ProjectDir)/../thirdparty;$(ProjectDir)/../platforms/windows;$(ProjectDir)/../platforms/windows;$(ProjectDir)/../thirdparty/raknet;$(ProjectDir);$(ProjectDir)/..;$(ProjectDir)/../source;$(ProjectDir)/../source/Network;$(ProjectDir)/../source/Sound;$(ProjectDir)/../source/GameMode;$(ProjectDir)/../source/App;$(ProjectDir)/../source/Base;$(ProjectDir)/../source/GUI;$(ProjectDir)/../source/GUI/Screen;$(ProjectDir)/../source/Renderer;$(ProjectDir)/../source/UserInput;$(ProjectDir)/../source/World;$(ProjectDir)/../source/World/Generator;$(ProjectDir)/../source/World/Item;$(ProjectDir)/../source/World/Tile;$(ProjectDir)/../source/World/Renderer;$(ProjectDir)/../source/World/Entity;$(ProjectDir)/../source/World/Entity/Models;$(ProjectDir)/../source/World/Particle;$(ProjectDir)/../source/World/Storage;$(VC_IncludePath);$(WindowsSDK_IncludePath) $(SolutionDir)bin\$(Configuration)\ obj\$(Configuration)\ $(ProjectDir)/..;$(ProjectDir)/../thirdparty;$(ProjectDir)/../platforms/windows;$(ProjectDir)/../platforms/windows;$(ProjectDir)/../thirdparty/raknet;$(ProjectDir);$(ProjectDir)/..;$(ProjectDir)/../source;$(ProjectDir)/../source/Network;$(ProjectDir)/../source/Sound;$(ProjectDir)/../source/GameMode;$(ProjectDir)/../source/App;$(ProjectDir)/../source/Base;$(ProjectDir)/../source/GUI;$(ProjectDir)/../source/GUI/Screen;$(ProjectDir)/../source/Renderer;$(ProjectDir)/../source/UserInput;$(ProjectDir)/../source/World;$(ProjectDir)/../source/World/Generator;$(ProjectDir)/../source/World/Item;$(ProjectDir)/../source/World/Tile;$(ProjectDir)/../source/World/Renderer;$(ProjectDir)/../source/World/Entity;$(ProjectDir)/../source/World/Entity/Models;$(ProjectDir)/../source/World/Particle;$(ProjectDir)/../source/World/Storage;$(VC_IncludePath);$(WindowsSDK_IncludePath) $(SolutionDir)bin\$(Platform)\$(Configuration)\ obj\$(Platform)\$(Configuration)\ $(ProjectDir)/..;$(ProjectDir)/../thirdparty;$(ProjectDir)/../platforms/windows;$(ProjectDir)/../platforms/windows;$(ProjectDir)/../thirdparty/raknet;$(ProjectDir);$(ProjectDir)/..;$(ProjectDir)/../source;$(ProjectDir)/../source/Network;$(ProjectDir)/../source/Sound;$(ProjectDir)/../source/GameMode;$(ProjectDir)/../source/App;$(ProjectDir)/../source/Base;$(ProjectDir)/../source/GUI;$(ProjectDir)/../source/GUI/Screen;$(ProjectDir)/../source/Renderer;$(ProjectDir)/../source/UserInput;$(ProjectDir)/../source/World;$(ProjectDir)/../source/World/Generator;$(ProjectDir)/../source/World/Item;$(ProjectDir)/../source/World/Tile;$(ProjectDir)/../source/World/Renderer;$(ProjectDir)/../source/World/Entity;$(ProjectDir)/../source/World/Entity/Models;$(ProjectDir)/../source/World/Particle;$(ProjectDir)/../source/World/Storage;$(VC_IncludePath);$(WindowsSDK_IncludePath) $(SolutionDir)bin\$(Platform)\$(Configuration)\ obj\$(Platform)\$(Configuration)\ $(ProjectDir)/..;$(ProjectDir)/../thirdparty;$(ProjectDir)/../platforms/windows;$(ProjectDir)/../platforms/windows;$(ProjectDir)/../thirdparty/raknet;$(ProjectDir);$(ProjectDir)/..;$(ProjectDir)/../source;$(ProjectDir)/../source/Network;$(ProjectDir)/../source/Sound;$(ProjectDir)/../source/GameMode;$(ProjectDir)/../source/App;$(ProjectDir)/../source/Base;$(ProjectDir)/../source/GUI;$(ProjectDir)/../source/GUI/Screen;$(ProjectDir)/../source/Renderer;$(ProjectDir)/../source/UserInput;$(ProjectDir)/../source/World;$(ProjectDir)/../source/World/Generator;$(ProjectDir)/../source/World/Item;$(ProjectDir)/../source/World/Tile;$(ProjectDir)/../source/World/Renderer;$(ProjectDir)/../source/World/Entity;$(ProjectDir)/../source/World/Entity/Models;$(ProjectDir)/../source/World/Particle;$(ProjectDir)/../source/World/Storage;$(VC_IncludePath);$(WindowsSDK_IncludePath) $(SolutionDir)bin\$(Platform)\$(Configuration)\ obj\$(Platform)\$(Configuration)\ Level3 true _USE_MATH_DEFINES;_WINSOCK_DEPRECATED_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions) true true Precise false Windows true opengl32.lib;glu32.lib;ws2_32.lib;$(CoreLibraryDependencies);%(AdditionalDependencies) Level3 true _USE_MATH_DEFINES;_WINSOCK_DEPRECATED_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions) true true Precise false Windows true opengl32.lib;glu32.lib;ws2_32.lib;$(CoreLibraryDependencies);%(AdditionalDependencies) Level3 true true true _USE_MATH_DEFINES;_WINSOCK_DEPRECATED_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions) true true Precise false Windows true true true opengl32.lib;glu32.lib;ws2_32.lib;$(CoreLibraryDependencies);%(AdditionalDependencies) Level3 true _USE_MATH_DEFINES;_WINSOCK_DEPRECATED_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;_DEBUG;_CONSOLE;%(PreprocessorDefinitions) true true Precise false Windows true opengl32.lib;glu32.lib;ws2_32.lib;$(CoreLibraryDependencies);%(AdditionalDependencies) Level3 true _USE_MATH_DEFINES;_WINSOCK_DEPRECATED_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;_DEBUG;_CONSOLE;%(PreprocessorDefinitions) true true Precise false Windows true opengl32.lib;glu32.lib;ws2_32.lib;$(CoreLibraryDependencies);%(AdditionalDependencies) Level3 true true true _USE_MATH_DEFINES;_WINSOCK_DEPRECATED_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;NDEBUG;_CONSOLE;%(PreprocessorDefinitions) true true Precise false Windows true true true opengl32.lib;glu32.lib;ws2_32.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)