#include "InvalidLicenseScreen.hpp" InvalidLicenseScreen::InvalidLicenseScreen(int error, bool bHasQuitButton) : m_error(error), m_btnOk (1, "Ok"), m_btnBuy(2, "Buy"), m_bHasQuitButton(bHasQuitButton) { if (bHasQuitButton) m_btnOk.field_18 = "Quit"; } void InvalidLicenseScreen::buttonClicked(Button* pButton) { if (pButton->field_30 == m_btnOk.field_30) { m_pMinecraft->quit(); } if (pButton->field_30 == m_btnBuy.field_30) { m_pMinecraft->platform()->buyGame(); } } void InvalidLicenseScreen::init() { field_E4 = m_height / 3; if (m_bHasQuitButton) field_E4 -= 24; if (m_error > 1) { char str[20] = { 0 }; sprintf(str, "%d", m_error); m_textLine1 = "License verification failed (error " + std::string(str) + ")"; m_textLine2 = "Try again later."; } m_btnOk.m_xPos = m_btnBuy.m_xPos = (m_width - m_btnOk.m_width) / 2; m_btnOk.m_yPos = field_E4 + 60; m_btnBuy.m_yPos = field_E4 + 88; m_buttons.push_back(&m_btnOk); m_buttons.push_back(&m_btnBuy); m_buttonTabList.push_back(&m_btnOk); m_buttonTabList.push_back(&m_btnBuy); } void InvalidLicenseScreen::tick() { } void InvalidLicenseScreen::render(int mouseX, int mouseY, float f) { renderDirtBackground(0); drawCenteredString(m_pMinecraft->m_pFont, m_textLine1, m_width / 2, field_E4, 0xFFFFFF); drawCenteredString(m_pMinecraft->m_pFont, m_textLine2, m_width / 2, field_E4 + 24, 0xFFFFFF); Screen::render(mouseX, mouseY, f); }