#include "ChatScreen.hpp" // @NOTE: This is unused. void ChatScreen::buttonClicked(Button* pButton) { } void ChatScreen::init() { m_pMinecraft->platform()->showDialog(AppPlatform::DLG_CHAT); m_pMinecraft->platform()->createUserInput(); } void ChatScreen::render(int mouseX, int mouseY, float f) { int userInputStatus = m_pMinecraft->platform()->getUserInputStatus(); if (userInputStatus < 0) return; if (userInputStatus == 1) { std::vector userInput = m_pMinecraft->platform()->getUserInput(); if (userInput.size() >= 1) { // @NOTE: No sending multiplayer chats. Weird m_pMinecraft->m_gui.addMessage(userInput[0]); } } m_pMinecraft->setScreen(nullptr); }