#include "Button.hpp" Button::Button(int a2, int xPos, int yPos, int btnWidth, int btnHeight, const std::string& text) { field_30 = a2; m_xPos = xPos; m_yPos = yPos; field_18 = text; m_width = btnWidth; m_height = btnHeight; } Button::Button(int a2, int xPos, int yPos, const std::string& text) { field_30 = a2; m_xPos = xPos; m_yPos = yPos; field_18 = text; m_width = 200; m_height = 24; } Button::Button(int a2, const std::string& text) { field_30 = a2; field_18 = text; m_width = 200; m_height = 24; } bool Button::clicked(Minecraft* pMinecraft, int xPos, int yPos) { if (!m_bEnabled) return false; if (xPos < m_xPos) return false; if (yPos < m_yPos) return false; if (xPos >= m_xPos + m_width) return false; if (yPos >= m_yPos + m_height) return false; return true; } int Button::getYImage(bool bHovered) { if (!m_bEnabled) return 0; if (bHovered) return 2; return 1; } void Button::released(int xPos, int yPos) { } void Button::renderBg(Minecraft*, int, int) { } void Button::render(Minecraft* pMinecraft, int xPos, int yPos) { if (!m_bVisible) return; #ifdef ENH_HIGHLIGHT_BY_HOVER field_36 = clicked(pMinecraft, xPos, yPos); #endif Font* pFont = pMinecraft->m_pFont; Textures* pTexs = pMinecraft->m_pTextures; pTexs->loadAndBindTexture("gui/gui.png"); glColor4f(1.0f, 1.0f, 1.0f, 1.0f); int iYPos = 20 * getYImage(field_36) + 46; blit(m_xPos, m_yPos, 0, iYPos, m_width / 2, m_height, 0, 20); blit(m_xPos + m_width / 2, m_yPos, 200 - m_width / 2, iYPos, m_width / 2, m_height, 0, 20); renderBg(pMinecraft, xPos, yPos); int textColor; if (!m_bEnabled) textColor = int(0xFFA0A0A0U); else if (field_36) textColor = int(0xFFFFA0U); else textColor = int(0xE0E0E0U); drawCenteredString(pFont, field_18, m_xPos + m_width / 2, m_yPos + (m_height - 8) / 2, textColor); }