/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #include "RocketRenderer.hpp" #include "client/app/Minecraft.hpp" RocketRenderer::RocketRenderer() : m_tile() { field_4 = 0.5f; } void RocketRenderer::render(Entity* entity, float x, float y, float z, float a, float b) { glPushMatrix(); glTranslatef(x, y, z); Tesselator& t = Tesselator::instance; t.color(1.0f, 1.0f, 1.0f); float brightness = entity->getBrightness(1.0f); bindTexture("gui/items.png"); t.begin(); m_renderer.renderTile(&m_tile, 0, brightness); t.draw(); glPopMatrix(); } FakeRocketTile::FakeRocketTile() : Tile(0, 16*2+14, Material::plant) { } int FakeRocketTile::getRenderShape() { return SHAPE_CROSS; }