/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include "Tile.hpp" class ReedTile : public Tile { public: ReedTile(int id); bool canSurvive(Level*, int x, int y, int z) override; AABB* getAABB(Level*, int x, int y, int z) override; int getRenderShape() override; bool isCubeShaped() override; bool isSolidRender() override; bool mayPlace(Level*, int x, int y, int z) override; void tick(Level*, int x, int y, int z, Random*) override; void neighborChanged(Level*, int x, int y, int z, int dir) override; int getResource(int, Random*) override; void checkAlive(Level*, int x, int y, int z); };