/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include "Tile.hpp" class BookshelfTile : public Tile { public: BookshelfTile(int ID, int texture, Material*); int getTexture(int dir) override; int getResource(int data, Random* random) override; int getResourceCount(Random* random) override; };