/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once struct VertexPT { float x, y, z; float u , v ; VertexPT() { x = 0, y = 0, z = 0; u = 0, v = 0; } VertexPT(float x, float y, float z) : x(x), y(y), z(z) {} VertexPT(float x, float y, float z, float(u), float(v)) : x(x), y(y), z(z), u(u), v(v) {} void setUV(float _u, float _v) { u = _u, v = _v; } };