/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include "IMoveInput.hpp" #include "ITurnInput.hpp" #include "IBuildInput.hpp" class IInputHolder { public: IInputHolder(); virtual ~IInputHolder(); virtual bool allowPicking(); virtual void setScreenSize(int width, int height); virtual IMoveInput* getMoveInput() = 0; virtual ITurnInput* getTurnInput() = 0; virtual IBuildInput* getBuildInput() = 0; protected: friend class UnifiedTurnBuild; friend class GameRenderer; friend class Gui; float m_feedbackX; float m_feedbackY; float m_feedbackAlpha; };