/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include "Model.hpp" class QuadrupedModel : public Model { public: QuadrupedModel(int, float); ~QuadrupedModel(); void render(float, float, float, float, float, float) override; void setupAnim(float, float, float, float, float, float) override; protected: friend class PigModel; ModelPart m_head; ModelPart m_unknown; ModelPart m_body; ModelPart m_leg1; ModelPart m_leg2; ModelPart m_leg3; ModelPart m_leg4; float field_28C; float field_290; };